| Principal Software Engineer - Developer Connections, Game Release | riotgames | Los Angeles, USA, United States | |
| Principal Software Engineer - League of Legends , UI Tooling | riotgames | Los Angeles, USA, United States | |
| Principal Software Engineer, AI Enablement - Central Product | riotgames | Los Angeles, USA, United States | |
| Principal Software Engineer, Engine & Tools - League of Legends | riotgames | Los Angeles, USA, United States | |
| Principal Software Engineer, Gameplay - Teamfight Tactics | riotgames | Los Angeles, USA, United States | |
| Principal Software Engineer, Rendering - Unpublished R&D Product | riotgames | Los Angeles, USA, United States | |
| Principal Software Engineer, Services/DevOps - Wild Rift | riotgames | Los Angeles, USA, United States | |
| Principal Software Engineer, Test Automation - League of Legends | riotgames | Los Angeles, USA, United States | |
| Senior Software Engineer, Riot Client - Publishing Platform | riotgames | Los Angeles, USA, United States | |
| Senior Software Engineer, Riot Client - Publishing Platform | riotgames | Los Angeles, USA, United States | |
| Staff Software Engineer - Enterprise Data & AI (Intelligence Platform) | riotgames | Los Angeles, USA, United States | |
| Staff Software Engineer - Esports Platforms | riotgames | Los Angeles, USA, United States | |
| Staff Software Engineer - Teamfight Tactics, Mobile | riotgames | Los Angeles, USA, United States | |
| Staff Software Engineer, Infrastructure - Central Technology | riotgames | Los Angeles, USA, United States | |
| Staff Software Engineer, Engine Performance - Central Technology, Unreal Ecosystem | riotgames | Los Angeles, USA, United States | |
| Staff Software Engineer, Engine Performance (Tools) - Central Technology, Unreal Ecosystem | riotgames | Los Angeles, USA, United States | |
| Staff Software Engineer, Enterprise AI (Intelligence Platform) | riotgames | Los Angeles, USA, United States | |
| Staff Software Engineer, Platform Services - Central Technology, Anti-Cheat | riotgames | Los Angeles, USA, United States | |
| Staff Software Engineer, Tools (Full-Stack) - Central Creative | riotgames | Los Angeles, USA, United States | |
| Staff Software Engineer, Tools (Services) - Central Creative | riotgames | Los Angeles, USA, United States | |